
#region Using Statements

    using System;
    using System.Collections.Generic;
    using System.Linq;

    using Microsoft.Xna.Framework;
    using Microsoft.Xna.Framework.Audio;
    using Microsoft.Xna.Framework.Content;
    using Microsoft.Xna.Framework.GamerServices;
    using Microsoft.Xna.Framework.Graphics;
    using Microsoft.Xna.Framework.Input;
    using Microsoft.Xna.Framework.Media;
    using Microsoft.Xna.Framework.Net;
    using Microsoft.Xna.Framework.Storage;

#endregion

namespace HumanElement.Xna.XRunner
{
    /// <summary>
    /// This is a game component that implements IUpdateable.
    /// </summary>
    public class Camera25D 
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="Camera25D"/> class.
        /// </summary>
        /// <param name="game">Game that the game component should be attached to.</param>
        public Camera25D(Game game)
        {
            // TODO: Construct any child components here
        }

       
    }    
}